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Digital Underground

Analyzing #MetGala Engagement across the Globe

Elena Villaespesa, Digital Media Analyst; and Taylor Newby, Social Media Manager

Posted: Thursday, May 28, 2015

On Monday, May 4, 2015, the Met and Vogue hosted the annual Costume Institute Benefit, which celebrated this year's spring exhibition, China: Through the Looking Glass, on view through August 16. Notables from the worlds of fashion, film, society, sports, art, business, and music attended the Met Gala and were captured walking the red carpet across a wide range of social media.

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Digital Underground

Inspired by Women Artists: FEMET

Joselyn McDonald, Former MediaLab Intern

Posted: Tuesday, May 26, 2015

FEMET is a sound and video art installation that interprets and reflects on the lives of five esteemed women artists in the Met's collection, presented at the Fall 2014 MediaLab Expo held in the Ruth and Harold D. Uris Center for Education. This interactive installation invited its audience to watch an artist's meditations on the complicated lives of Diane Arbus, Georgia O'Keeffe, Artemisia Gentileschi, Shirin Neshat, and Joyce Growing Thunder Fogarty.

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Digital Underground

Paintings Uncovered

Betty Quinn, Former MediaLab Intern, Digital Media

Posted: Tuesday, May 12, 2015

Paintings Uncovered is an interactive interface that allows users to explore the hidden layers found beneath a painting's surface. Painters frequently paint over paintings for various reasons—even sometimes with a completely different subject. One reason for this may be that the original painting didn't sell, so the artist reused the canvas to create an entirely new painting. Examining the underlying surfaces of paintings through powerful technology provides valuable information about the artworks.

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Digital Underground

Last Week in the Future: Notes from MuseumNext

Eileen Willis, Web Group General Manager

Posted: Wednesday, April 29, 2015

"What's next for museums?"

That was the question on hundreds of red tote bags seen on the streets of Geneva last week during the MuseumNext conference, which took place April 19–21. Panelists addressed the question from various angles, from finding new models of financial support to understanding leadership styles within museums to accommodating wearable technology in the galleries. As the representative from the Met, I had the opportunity to meet museum professionals from cultural institutions of all types and sizes, including a colleague from Liechtenstein (which means I've met 0.0027% of that country's population).

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Digital Underground

Tour the Met on Your Smartphone

Dante Clemons, Interactive Media Producer

Posted: Friday, April 24, 2015

In a previous post, we introduced a beta release of the Audio Guide web app, giving users access to over sixty hours of Audio Guide content in ten languages. Since then, we've considered how to broaden the opportunity for users to engage with the Audio Guide further. Naturally, the next step was to add the ability to access tours and to do so in the user's preferred language.

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Digital Underground

Picturing Met Museum through Visitors' Eyes

Helen D. Wall, Former MediaLab Volunteer

Posted: Thursday, April 16, 2015

The Met's Collection Online lets viewers browse through thousands of high-quality images of the Museum's vast holdings. Another rich depository of artwork images is the Museum's group pool on Flickr (a popular site for sharing photographic albums, with a free terabyte of online storage), where visitors post their own photos taken while touring the galleries. In this study, I took a closer look at what visitors were photographing and how they shared their photos online.

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Digital Underground

Beacons: Exploring Location-Based Technology in Museums

Veronika Doljenkova, Former MediaLab Intern, Digital Media; and Grace Tung, Digital Media Associate, Creative Development, Digital Media

Posted: Monday, March 30, 2015

As mobile technology is developing, the boundary between the physical and the digital user experience is rapidly disappearing. Visitors who enter enclosed public spaces such as galleries, malls, airports, and museums are expecting to receive a mobile experience that is highly relevant, convenient, and delivered in a timely and seamless manner.

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Digital Underground

"Caravans of Art": The Neighborhood Circulating Exhibition Series, 1933–42

Stephanie Post, Senior Digital Asset Specialist, Digital Media

Posted: Thursday, March 26, 2015

Beginning in 1933, in the shadow of the Great Depression, the Museum began an initiative known as "Neighborhood Circulating Exhibitions." This experiment was a collection of traveling exhibitions, composed exclusively of Museum-owned objects, to be exhibited in the neighborhoods of "certain groups in the city's population that have not thus far had the adequate opportunity to take advantage of the Museum's services" (The Metropolitan Museum of Art Bulletin, Vol. 28, No. 11, Part 1, Nov. 1933, 183). The works were to be exhibited, at the expense of the Museum, in neighborhood spaces such as settlement houses, branches of the New York Public Library, municipal offices, and schools.

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Digital Underground

Art, Robots, and Chocolate at the Fall 2014 Media Lab Expo

Don Undeen, Senior Manager of MediaLab, Digital Media

Posted: Friday, March 6, 2015

Each semester Media Lab works with a group of college and graduate interns, exploring the ways that technology impacts, and is impacted by, the Museum experience. Media Lab interns are encouraged to think outside of the box, to engage deeply with the Museum's staff, collection, and visitors, and come up with novel prototypes that encourage conversation and spur new thinking about the relationship between contemporary digital practice and centuries of artistic tradition. At the conclusion of the internship, participants present their projects to the public at the Media Lab Expo. Visitors can try out hands-on demos and talk to the creators themselves about their work and ideas.

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Digital Underground

Metaverses—Merging Time, Space, and Content through Augmented Reality

Justine Williams, Former Media Lab Volunteer, Digital Media; Jason Schuler, Former Media Lab Volunteer, Digital Media; Patrícia Faolli, Former Media Lab Volunteer, Digital Media; and Vanessa Gilbert, Former Media Lab Volunteer, Digital Media

Posted: Wednesday, February 18, 2015

We are four interdisciplinary artists pursuing Master of Fine Arts degrees at PIMA, Brooklyn College. From January through May 2014, we were in residence at the Met's Media Lab, working in collaboration with five artists over the age of sixty who live and work at the Westbeth Home to the Arts in New York City's West Village. Together we created "Metaverses"—an augmented-reality tour of some of the Museum's collection.

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About this Blog

The Digital Media Department leads the creation, production, presentation, and dissemination of multimedia content to support the viewing and understanding of the Met's collection and exhibitions, both within the galleries and online. This blog discusses a few of the activities of the department, and invites your questions and comments about the Museum's digital initiatives.


Above: Jim Campbell (American, born 1956). Motion and Rest #2 (detail), 2002. Light-emitting-diodes (LED) and custom electronics. The Metropolitan Museum of Art, New York, Purchase, Henry Nias Foundation Inc. Gift, 2004 (2004.105). © Jim Campbell