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Posts Tagged "Hackathon"

Digital Underground

Creative Technologist Spotlight: Ancient Play at Children's Museum of the Arts

Don Undeen, Senior Manager of Media Lab, Digital Media; and Ana Marva Fernández, Digital Artist and Educator

Posted: Thursday, June 5, 2014

Ana Marva Fernández is a Brooklyn-based Mexican-American artist whose installations include found objects, photographs, and rapid-prototype works which explore the implications of art in society as we move towards the future. Her work tends to reference the tensions found in Mexico's political landscape, intertwined with a playful use of mystical characters. A guest artist at the Met's 3D Hackathon in 2012, Ana has produced a variety of works using the Met's collection as a starting point for her vision.

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Digital Underground

Creative Technology Feature: Ryan Kittleson's Extruded Rembrandt

Don Undeen, Senior Manager of Media Lab, Digital Media

Posted: Thursday, February 20, 2014

Ryan Kittleson is a tech-friendly artist living in Brooklyn, New York, whose 3D models have been used in animations at Disney World and Sea World, as well as the renowned display windows at Sak's Fifth Avenue. Originally a self-taught digital-graphics artist, Ryan has served on the faculty of Full Sail University teaching character modeling, and continues to provide educational resources focused on the wonders of digital sculpture through Lynda.com.

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Digital Underground

Creative Technologist Interview: Daniele Frazier's Implied Water

Don Undeen, Senior Manager of Media Lab, Digital Media

Posted: Wednesday, January 8, 2014

It should come as no surprise at this point that I'm interested in digital modeling and 3D printing; I like the idea that objects in the Met's collection can be used as inspiration and raw material for new works. For that reason, when I recognized a model of a Met object at 3D Notion, a recent exhibition of 3D-printed works at the Bruce High Quality Foundation University, I was immediately intrigued.

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Digital Underground

Creative Technologist Interview: Jonathan Monaghan's Leda and the Marsyas

Don Undeen, Senior Manager of Media Lab, Digital Media

Posted: Tuesday, November 26, 2013

At the Met, we've been experimenting with ways that museum visitors can use 3D scanning, hacking, and printing to enhance their experience of works of art. In light of our recent explorations, we caught up with Jonathan Monaghan, a creative technologist who participated in our 3D Hackathon back in 2012, to ask him some questions about one of the works he created that weekend and about his work with 3D printing and CGI animation.

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Now at the Met

The High-Tech Met

Jennette Mullaney, Former Associate Email Marketing Manager, Digital Media

Posted: Wednesday, September 19, 2012

Twenty-five digital artists and programmers descended upon the Metropolitan Museum's Art Studio on June 1 and 2 for our first 3D scanning and printing Hackathon. The invited guests, along with staff from MakerBot Industries, spent two action-packed days photographing Museum objects and using specialized printers to convert their images into 3D models.

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Now at the Met

Met 3D: The Museum's First 3D Scanning and Printing Hackathon

Jackie Terrassa, Managing Museum Educator for Gallery and Studio Programs, Education; and Don Undeen, Senior Manager of Media Lab, Digital Media

Posted: Thursday, May 31, 2012

Artists come to the Met every day to be inspired, discovering visual and technical solutions in works from every corner of the world, ranging from ancient times to the present day. They might attend a program, sketch from objects, or create their own copies of original paintings, as they have done since 1872 when the Met first allowed artists to re-create works of art on display.

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